Port Brave Sync server to Rust
Use SQLite for persistence and generate Rust protobuf bindings at build time. Add Docker image support for containerized deployment. Co-Authored-By: codex <[email protected]>
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// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// Sync protocol for persisting the loopback server state to disk.
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syntax = "proto2";
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option go_package = "./sync_pb";
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option java_multiple_files = true;
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option java_package = "org.chromium.components.sync.protocol";
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option optimize_for = LITE_RUNTIME;
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package sync_pb;
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import "sync_entity.proto";
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// Serialization of the LoopbackServerEntity and its ancestors.
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message LoopbackServerEntity {
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// Entity type mapping to one of the subclasses of LoopbackServerEntity.
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enum Type {
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UNKNOWN = 0;
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BOOKMARK = 1;
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PERMANENT = 2;
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TOMBSTONE = 3;
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UNIQUE = 4;
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}
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optional Type type = 1;
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optional SyncEntity entity = 2;
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optional int64 model_type = 3;
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}
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// Contains the loopback server state.
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message LoopbackServerProto {
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// The protocol buffer format version.
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optional int64 version = 1;
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optional int64 store_birthday = 2;
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repeated LoopbackServerEntity entities = 3;
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// All Keystore keys known to the server.
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repeated bytes keystore_keys = 4;
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// The last entity ID that was assigned to an entity.
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optional int64 last_version_assigned = 5;
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}
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