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@@ -0,0 +1,80 @@
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/* Metro module 3909; source: unknown; dependencies: [] */
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function _fun32139(global, require, importDefault, importAll, module, exports, dependencyMap) { // fn#32139, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4058:6, offset: 0x0100d4d9, size: 52 bytes, params: 8, frame: 15
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const Object = global.Object;
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Object.defineProperty(exports, '__esModule', {value: true});
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exports.callDispose = callDispose;
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}
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function callDispose(a0) { // fn#32140, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4058:106, offset: 0x0100d50d, size: 298 bytes, params: 2, frame: 28
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var r8;
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var r2;
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var r4;
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var propertyName;
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var propertyName2;
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var Object;
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var prototype;
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var hasOwnProperty;
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var call;
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var error;
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var closure;
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var Error;
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var String;
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var value;
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var message;
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var includes;
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for (propertyName in a0) {
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Object = global.Object;
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prototype = Object.prototype;
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hasOwnProperty = prototype.hasOwnProperty;
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call = hasOwnProperty.call;
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if (Reflect.apply(call, hasOwnProperty, [a0, propertyName])) {
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r8 = propertyName2;
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continue;
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}
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if (propertyName === '__type') {
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r8 = propertyName2;
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continue;
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}
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if (propertyName === 'dispose') {
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r8 = propertyName2;
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continue;
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}
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try {
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Object = global.Object;
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Object.defineProperty(a0, propertyName, {'value': null, 'enumerable': false, 'configurable': true,
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value: undefined});
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r8 = propertyName2;
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} catch (error) {
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r8 = propertyName2;
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}
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}
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try {
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Object = global.Object;
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closure = function() {
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return '[disposed HybridObject]';
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};
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Object.defineProperty(a0, 'toString', {'value': null, 'enumerable': false, 'configurable': true,
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value: closure});
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} catch (error) {
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}
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try {
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a0.dispose();
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} catch (error) {
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Error = global.Error;
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if (error instanceof Error) {
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message = error.message;
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r4 = message;
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} else {
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String = global.String;
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value = '';
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r2 = error ?? value;
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value = String(r2);
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r4 = value;
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}
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includes = r4.includes;
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if (!Reflect.apply(includes, r4, ['failed to define internal native state property'])) {
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throw error;
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}
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}
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}
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