// Metro module 365 (f366). let c379_0 = 0.1; let c379_1 = typeof globalThis.Float32Array === "function"; export default function bezier(a0, a1, a2, a3) { let c12280_4; let c12280_0 = a0; if (a0 >= 0 && a0 <= 1 && a2 >= 0 && a2 <= 1) { const r28 = c379_1 ? new Float32Array(11) : new Array(11); L11: { c12280_4 = r28; let r1 = 0; if (a0 === a1) { r1 = 0; if (a2 === a3) { break L11; } } do { const r4 = r1 * c379_0; r28[r1] = (((1 - 3 * a2 + 3 * a0) * r4 + (3 * a2 - 6 * a0)) * r4 + 3 * a0) * r4; r1 = r1 + 1; } while (r1 < 11); } return function BezierEasing(a0) { let r32, r37; L21: { if (c12280_0 === a1) { r32 = a0; if (a2 === a3) { break L21; } } let r19 = 0; if (a0 !== 0) { let r18 = 1; if (a0 !== 1) { const r22 = c12280_4[1] <= a0; let r3 = 1; let r9 = 0; let r1 = 1; let r4 = 0; if (r22) { do { const r11 = r9 + c379_0; const r6 = r3 + 1; r1 = r6; r4 = r11; if (r6 === 10) { break; } r37 = c12280_4[r6]; r3 = r6; r9 = r11; r1 = r3; r4 = r9; } while (r37 <= a0); } const r38 = r1 - 1; let r48 = r4 + (a0 - c12280_4[r38]) / (c12280_4[r38 + 1] - c12280_4[r38]) * c379_0; const r64 = 3 * (1 - 3 * a2 + 3 * c12280_0) * r48 * r48 + 2 * (3 * a2 - 6 * c12280_0) * r48 + 3 * c12280_0; let r67 = 0; let r68 = r48; if (0.001 <= r64) { while (true) { const r104 = 3 * (1 - 3 * a2 + 3 * c12280_0) * r68 * r68 + 2 * (3 * a2 - 6 * c12280_0) * r68 + 3 * c12280_0; const r105 = r67; const r106 = r68; let r107 = r106; if (r104 !== 0) { r68 = r106 - ((((1 - 3 * a2 + 3 * c12280_0) * r106 + (3 * a2 - 6 * c12280_0)) * r106 + 3 * c12280_0) * r106 - a0) / r104; r67 = r105 + 1; r107 = r68; if (r67 < 4) { continue; } } r48 = r107; break; } } else if (r64 !== 0) { let r0 = r4 + c379_0; let r72 = 0; do { const r8 = r4 + (r0 - r4) / 2; const r83 = (((1 - 3 * a2 + 3 * c12280_0) * r8 + (3 * a2 - 6 * c12280_0)) * r8 + 3 * c12280_0) * r8 - a0; let r84 = r0; const r85 = r4; const r86 = r72; let r87 = r8; if (0 < r83) { r84 = r8; r87 = r85; } const r89 = Math.abs(r83); r48 = r8; if (!(r89 > 1e-7)) { break; } r72 = r86 + 1; r0 = r84; r4 = r87; r48 = r8; } while (r72 < 10); } r18 = (((1 - 3 * a3 + 3 * a1) * r48 + (3 * a3 - 6 * a1)) * r48 + 3 * a1) * r48; } r19 = r18; } r32 = r19; } return r32; }; } throw new Error("bezier x values must be in [0, 1] range"); };