// Metro module 11972 (f11973). import { StatusTypes } from "../../_bundle/Module505"; import { humanizeStatus } from "../../utils/UserUtils"; import { intl, t } from "../../intl/index.native"; const r20 = Object.freeze({ MINUTES_30: 1800000, HOURS_1: 3600000, HOURS_4: 14400000, TODAY: "TODAY", DONT_CLEAR: "DONT_CLEAR" }); const r24 = [{ value: StatusTypes.ONLINE, label: () => humanizeStatus(StatusTypes.ONLINE) }, { value: StatusTypes.IDLE, label: () => humanizeStatus(StatusTypes.IDLE) }, { value: StatusTypes.DND, label: () => humanizeStatus(StatusTypes.DND) }, { value: StatusTypes.INVISIBLE, label: () => humanizeStatus(StatusTypes.INVISIBLE) }]; const r35 = [r20.TODAY, r20.HOURS_4, r20.HOURS_1, r20.MINUTES_30, r20.DONT_CLEAR]; const r40 = { PLAYING: "PLAYING", LISTENING_TO: "LISTENING_TO", WATCHING: "WATCHING", CURRENT_OBSESSION: "CURRENT_OBSESSION", SHOWER_THOUGHT: "SHOWER_THOUGHT", TODAY_I_LEARNED: "TODAY_I_LEARNED", HOT_TAKE: "HOT_TAKE", DAD_JOKE: "DAD_JOKE", EMOJI_DAY: "EMOJI_DAY", USELESS_TALENT: "USELESS_TALENT", VIDEO_GAME_ITEM: "VIDEO_GAME_ITEM", READING: "READING", SONG_STUCK: "SONG_STUCK", MOST_USED_EMOJI: "MOST_USED_EMOJI", BEST_FOOD: "BEST_FOOD", FICTIONAL_WORLD: "FICTIONAL_WORLD", USERNAME_ORIGIN: "USERNAME_ORIGIN", THEME_SONG: "THEME_SONG", FAVORITE_COLLECTIBLE: "FAVORITE_COLLECTIBLE", GAME_MECHANIC: "GAME_MECHANIC", NPC_COMPANION: "NPC_COMPANION", FOOD_CRAVING: "FOOD_CRAVING", MYTHICAL_PET: "MYTHICAL_PET", LATEST_HOBBY: "LATEST_HOBBY", FAVORITE_ANIME: "FAVORITE_ANIME", RANKED_UP: "RANKED_UP", CHARACTER_CLASS: "CHARACTER_CLASS", HIGH_SCORE: "HIGH_SCORE", FINISHED_PLAYING: "FINISHED_PLAYING", FINISHED_READING: "FINISHED_READING", CANT_WAIT: "CANT_WAIT", ADD_STATUS: "ADD_STATUS", WHATS_ON_YOUR_MIND: "WHATS_ON_YOUR_MIND" }; const r76 = [{ value: r40.PLAYING, label: () => intl.string(t.r5TNmx) }, { value: r40.LISTENING_TO, label: () => intl.string(t["ylzor/"]) }, { value: r40.WATCHING, label: () => intl.string(t.pzz9iP) }, { value: r40.CURRENT_OBSESSION, label: () => intl.string(t.xaCthD) }, { value: r40.SHOWER_THOUGHT, label: () => intl.string(t.Wf8fxL) }, { value: r40.TODAY_I_LEARNED, label: () => intl.string(t.pycKiy) }, { value: r40.HOT_TAKE, label: () => intl.string(t.l3pZci) }, { value: r40.DAD_JOKE, label: () => intl.string(t["3XVZ0v"]) }, { value: r40.EMOJI_DAY, label: () => intl.string(t["4U+EJP"]) }, { value: r40.USELESS_TALENT, label: () => intl.string(t["Z3Vn/X"]) }, { value: r40.VIDEO_GAME_ITEM, label: () => intl.string(t.PiepBk) }, { value: r40.READING, label: () => intl.string(t.pYQRnN) }, { value: r40.SONG_STUCK, label: () => intl.string(t.S7UJ0u) }, { value: r40.MOST_USED_EMOJI, label: () => intl.string(t["1TlHwx"]) }, { value: r40.BEST_FOOD, label: () => intl.string(t.ZPjuez) }, { value: r40.FICTIONAL_WORLD, label: () => intl.string(t.lyOeXL) }, { value: r40.USERNAME_ORIGIN, label: () => intl.string(t.l6Yb3T) }, { value: r40.THEME_SONG, label: () => intl.string(t.Vok4QU) }, { value: r40.FAVORITE_COLLECTIBLE, label: () => intl.string(t.T24umy) }, { value: r40.GAME_MECHANIC, label: () => intl.string(t.kzToEh) }, { value: r40.NPC_COMPANION, label: () => intl.string(t["/Zm5VV"]) }, { value: r40.FOOD_CRAVING, label: () => intl.string(t.ujnXus) }, { value: r40.MYTHICAL_PET, label: () => intl.string(t["45r7ue"]) }, { value: r40.LATEST_HOBBY, label: () => intl.string(t.SluNa8) }, { value: r40.FAVORITE_ANIME, label: () => intl.string(t.R1f9RT) }, { value: r40.RANKED_UP, label: () => intl.string(t.nXJgjn) }, { value: r40.CHARACTER_CLASS, label: () => intl.string(t.SWVxPM) }, { value: r40.HIGH_SCORE, label: () => intl.string(t.gbUeX7) }, { value: r40.FINISHED_PLAYING, label: () => intl.string(t.bIrdLj) }, { value: r40.FINISHED_READING, label: () => intl.string(t["tcQn+J"]) }, { value: r40.CANT_WAIT, label: () => intl.string(t["40gTjw"]) }, { value: r40.ADD_STATUS, label: () => intl.string(t.Vq4UmS) }, { value: r40.WHATS_ON_YOUR_MIND, label: () => intl.string(t.xod367) }]; export const STATUS_MAX_LENGTH = 128; export { r20 as ClearAfterValues }; export { r24 as StatusOptions }; export { r35 as ClearAfterOptions }; export { r40 as CustomStatusPromptValues }; export { r76 as CustomStatusPrompts };