/* Metro module 4266; source: modules/game_detection/RunningGameStore.native.tsx; dependencies: [6, 7, 15, 17, 18, 4267, 4270, 4280, 566, 694, 2] */ function _fun36017(global, require, importDefault, importAll, module, exports, dependencyMap) { // fn#36017, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4438:6, offset: 0x01081699, size: 349 bytes, params: 8, frame: 19 const env0_0 = require; const Object = global.Object; Object.defineProperty(exports, '__esModule', {value: true}); const env0_2 = importDefault(6) /* metro dependency 6 */; const env0_3 = importDefault(7) /* metro dependency 7 */; const env0_4 = importDefault(15) /* metro dependency 15 */; const env0_5 = importDefault(17) /* metro dependency 17 */; const env0_6 = importDefault(18) /* metro dependency 18 */; const detectableGameStore = importDefault(4267) /* metro dependency 4267: DetectableGameStore */; const libraryApplicationStore = importDefault(4270) /* metro dependency 4270: LibraryApplicationStore */; const Store = (importDefault(566) /* metro dependency 566: flux */).Store; let value = _fun36021(Store); value.displayName = 'RunningGameStore'; value = new value(importDefault(694) /* metro dependency 694: Dispatcher */, {}); (require(2) /* metro dependency 2 */).fileFinishedImporting('modules/game_detection/RunningGameStore.native.tsx'); exports.default = value; exports.gameKey = function() { return ''; }; exports.getRawOverlayGameStatus = getRawOverlayGameStatus; exports.isDetectionEnabled = function() { return false; }; exports.maybeTransformSubgame = function(a0) { return a0; }; exports.transformForGameSettings = function(a0) { var r2; var object = {}; copyDataProperties(object, a0, r2); object['played'] = ''; object['overlay'] = false; object['verified'] = false; object['detectable'] = false; return object; }; } function _isNativeReflectConstruct_36018() { // fn#36018, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4438:168, offset: 0x010817f6, size: 94 bytes, params: 1, frame: 18 var Boolean; var prototype; var valueOf; var call; var Reflect; var construct; var closure; var value; var error; try { Boolean = global.Boolean; prototype = Boolean.prototype; valueOf = prototype.valueOf; call = valueOf.call; Reflect = global.Reflect; construct = Reflect.construct; Boolean = global.Boolean; closure = function() { }; value = Reflect.apply(construct, Reflect, [Boolean, [], closure]); value = Reflect.apply(call, valueOf, [value]); var result = !value; } catch (error) { } return (_isNativeReflectConstruct_36018_isNativeReflectConstruct = function() { return !!result; })(); } function _fun36021(a0) { // fn#36021, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4438:367, offset: 0x01081854, size: 904 bytes, params: 2, frame: 16 const closure = RunningGameStore; env0_6(closure, a0); return env0_3(closure, [{key: 'initialize', value: function() { }}, {key: 'getVisibleGame', value: function() { return null; }}, {key: 'getCurrentGameForAnalytics', value: function() { return null; }}, {key: 'getCurrentNonGameForAnalytics', value: function() { return null; }}, {key: 'getVisibleRunningGames', value: function() { return []; }}, {key: 'getRunningGames', value: function() { return []; }}, {key: 'getDebugRunningGame', value: function() { return null; }}, {key: 'getDetectionDebug', value: function() { return null; }}, {key: 'getRunningNonGames', value: function() { return []; }}, {key: 'getRunningDiscordApplicationIds', value: function() { return []; }}, {key: 'getRunningVerifiedApplicationIds', value: function() { return []; }}, {key: 'getGameForPID', value: function() { return null; }}, {key: 'getGameForName', value: function() { return null; }}, {key: 'getGameOrTransformedSubgameForPID', value: function() { return null; }}, {key: 'getLauncherForPID', value: function() { return null; }}, {key: 'getOverlayOptionsForPID', value: function() { return null; }}, {key: 'shouldElevateProcessForPID', value: function() { return false; }}, {key: 'shouldContinueWithoutElevatedProcessForPID', value: function() { return false; }}, {key: 'canCollectExecutableFingerprintsForRunningGames', value: function() { return false; }}, {key: 'getCandidateGames', value: function() { return []; }}, {key: 'isGamesSeenLoaded', value: function() { return true; }}, {key: 'isGameSeen', value: function() { return false; }}, {key: 'getGamesSeen', value: function() { return []; }}, {key: 'getSeenGameByName', value: function() { return null; }}, {key: 'isObservedAppRunning', value: function() { return false; }}, {key: 'getOverlayEnabledForGame', value: function() { return false; }}, {key: 'getOverrides', value: function() { return []; }}, {key: 'getOverrideForGame', value: function() { return null; }}, {key: 'getGameOverlayStatus', value: function() { return null; }}, {key: 'getObservedAppNameForWindow', value: function() { return null; }}, {key: 'canShowAdminWarning', get: function() { return false; }}, {key: 'isDetectionEnabled', value: function() { return false; }}, {key: 'addExecutableTrackedByAnalytics', value: function() { }}, {key: 'getSystemServiceStatus', value: function() { return {state: 'unknown'}; }}, {key: 'isSystemServiceInitialized', value: function() { return false; }}]); } function getRawOverlayGameStatus() { // fn#36059, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4438:2954, offset: 0x01081c59, size: 116 bytes, params: 1, frame: 14 if (a1 === undefined) { [DetectableGameStore][1] = LibraryApplicationStore; } const object2 = {'source': null, 'enabledOOP': false, 'enabledLegacy': false, 'overlayMethod': null, 'reason': 'Dummy implementation'}; const OverlayGameStatusSource = (require(4280) /* metro dependency 4280: OverlayTypes */).OverlayGameStatusSource; const UNKNOWN = OverlayGameStatusSource.UNKNOWN; object2.source = UNKNOWN; const OverlayMethod = (require(4280) /* metro dependency 4280: OverlayTypes */).OverlayMethod; const Disabled = OverlayMethod.Disabled; object2.overlayMethod = Disabled; return object2; }