/* Metro module 12483; source: modules/noise_cancellation/queryAudioEffects.tsx; dependencies: [5, 661, 4, 478, 694, 683, 2] */ function _fun95019(global, require, importDefault, importAll, module, exports, dependencyMap) { // fn#95019, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:12673:6, offset: 0x0212ee67, size: 199 bytes, params: 8, frame: 19 const env0_0 = require; const Object = global.Object; Object.defineProperty(exports, '__esModule', {value: true}); const env0_3 = importDefault(5) /* metro dependency 5 */; const env0_4 = (require(661) /* metro dependency 661: Constants */).AnalyticEvents; const Logger = (require(4) /* metro dependency 4: Logger */).Logger; const logger = new Logger('AudioEffects'); (require(2) /* metro dependency 2 */).fileFinishedImporting('modules/noise_cancellation/queryAudioEffects.tsx'); exports.default = function() { return _queryAudioEffects.apply(this, arguments); }; } function _queryAudioEffects() { // fn#95020, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:12673:169, offset: 0x0212ef2e, size: 50 bytes, params: 1, frame: 14 return env0_3(_fun95022).apply(this, arguments); } function* _fun95022(a0, a1, a2) { // fn#95022, original name: ?anon_0_, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:12673:228, offset: 0x0212ef6b, size: 348 bytes, params: 4, frame: 20 var error; var getDeviceAudioEffects; var value4; var value5; var value6; var binding2; var property; var value7; var dispatch; var object2; var value8; var track; var AUDIO_EFFECTS_PROBE_COMPLETED; var active; var available; var value9; if (false) { return undefined; } value = environment.__proto__.__proto__; let binding = env2_0; const value3 = binding(env2_2[3]); if (value3.isWindows()) { try { getDeviceAudioEffects = a2.getDeviceAudioEffects; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { value4 = Reflect.apply(getDeviceAudioEffects, a2, [a0]); } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } yield value4; try { value5 = undefined; value6 = false; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } if (value6) { return value5; } try { binding = env2_1; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { binding2 = env2_2; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { property = binding2[4]; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { value7 = binding(property); } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { dispatch = value7.dispatch; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { object2 = {}; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { object2.type = 'MEDIA_ENGINE_SET_DEVICE_AUDIO_EFFECTS'; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { object2.deviceId = a1; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { copyDataProperties(object2, value5, 'MEDIA_ENGINE_SET_DEVICE_AUDIO_EFFECTS'); } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { Reflect.apply(dispatch, value7, [object2]); } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { property = binding2[5]; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { value8 = binding(property); } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { track = value8.track; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { binding = env2_4; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { AUDIO_EFFECTS_PROBE_COMPLETED = binding.AUDIO_EFFECTS_PROBE_COMPLETED; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { object2 = {}; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { object2.succeeded = true; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { active = value5.active; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { object2.active_effects = active; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { available = value5.available; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { object2.available_effects = available; } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } try { Reflect.apply(track, value8, [AUDIO_EFFECTS_PROBE_COMPLETED, object2]); } catch (error) { binding = env2_5; binding.error('Failed to probe audio effects for device', error); binding = env2_1; value9 = binding(env2_2[5]); track = value9.track; AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED; Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]); return undefined; } return value5; } const Promise = global.Promise; const reject = Promise.reject; const Error = global.Error; return Reflect.apply(reject, Promise, [new Error('Audio effects querying not supported on non-Windows platforms')]); }