/* Metro module 8253; source: records/GuildBoostSlotRecord.tsx; dependencies: [6, 7, 15, 17, 18, 1886, 2] */ function _fun66001(global, require, importDefault, importAll, module, exports, dependencyMap) { // fn#66001, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:8438:6, offset: 0x01be8be7, size: 198 bytes, params: 8, frame: 18 const Object = global.Object; Object.defineProperty(exports, '__esModule', {value: true}); const env0_0 = importDefault(6) /* metro dependency 6 */; const env0_1 = importDefault(7) /* metro dependency 7 */; const env0_2 = importDefault(15) /* metro dependency 15 */; const env0_3 = importDefault(17) /* metro dependency 17 */; const env0_4 = importDefault(18) /* metro dependency 18 */; let value = importDefault(1886) /* metro dependency 1886: Record */; value = _fun66005(value); (require(2) /* metro dependency 2 */).fileFinishedImporting('records/GuildBoostSlotRecord.tsx'); exports.default = value; } function _isNativeReflectConstruct_66002() { // fn#66002, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:8438:148, offset: 0x01be8cad, size: 98 bytes, params: 1, frame: 18 var Boolean; var prototype; var valueOf; var call; var Reflect; var construct; var closure; var value; var error; try { Boolean = global.Boolean; prototype = Boolean.prototype; valueOf = prototype.valueOf; call = valueOf.call; Reflect = global.Reflect; construct = Reflect.construct; Boolean = global.Boolean; closure = function() { }; value = Reflect.apply(construct, Reflect, [Boolean, [], closure]); value = Reflect.apply(call, valueOf, [value]); var result = !value; } catch (error) { } return (_isNativeReflectConstruct_66002_isNativeReflectConstruct = function() { return !!result; })(); } function _fun66005(a0) { // fn#66005, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:8438:347, offset: 0x01be8d0f, size: 127 bytes, params: 2, frame: 17 const closure = GuildBoostSlotRecord; env0_4(closure, a0); return env0_1(closure, [{key: 'isOnCooldown', value: function() { var r0; var Date; var cooldownEndsAt; var value2; var value = this.cooldownEndsAt != null; if (value) { Date = global.Date; cooldownEndsAt = this.cooldownEndsAt; value2 = new Date(); value2 = value2.getTime(); Date = global.Date; value2 = value2 >= Date.now(); r0 = value2; } else { r0 = value; } return r0; }}, {key: 'isAvailable', value: function() { return this.premiumGuildSubscription == null && !this.isOnCooldown(); }}], [{key: 'createFromServer', value: value_66009}]); } function GuildBoostSlotRecord({id, subscriptionId, premiumGuildSubscription, canceled, cooldownEndsAt, subscription}) { // fn#66006, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:8438:359, offset: 0x01be8d8e, size: 182 bytes, params: 2, frame: 20 let value = environment.__proto__; env1_0(this, GuildBoostSlotRecord); const value3 = env1_3(GuildBoostSlotRecord); value = env1_2(this, _isNativeReflectConstruct_66002() ? global.Reflect.construct(value3, [], env1_3(this).constructor) : value3.apply(this, undefined)); value.id = id; value.subscriptionId = subscriptionId; value.premiumGuildSubscription = premiumGuildSubscription; value.canceled = canceled; value.cooldownEndsAt = cooldownEndsAt; value.subscription = subscription; return value; } function value_66009(a0, a1) { // fn#66009, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:8438:1098, offset: 0x01be8eb8, size: 144 bytes, params: 3, frame: 14 var r3; var object3; const object4 = {}; object4.id = a0.id; object4.subscriptionId = a0.subscription_id; let premium_guild_subscription = a0.premium_guild_subscription; let value = null; if (value != premium_guild_subscription) { object3 = {}; premium_guild_subscription = a0.premium_guild_subscription; object3.id = premium_guild_subscription.id; premium_guild_subscription = a0.premium_guild_subscription; object3.guildId = premium_guild_subscription.guild_id; r3 = object3; } else { r3 = value; } object4.premiumGuildSubscription = r3; object4.canceled = a0.canceled; object4.cooldownEndsAt = a0.cooldown_ends_at; object4.subscription = a1; value = Object.create(GuildBoostSlotRecord.prototype, {constructor: {value: GuildBoostSlotRecord}}); const guildBoostSlotRecord = new GuildBoostSlotRecord(object4); return guildBoostSlotRecord instanceof Object ? guildBoostSlotRecord : value; }