/* Metro module 4646; source: stores/GuildAvailabilityStore.tsx; dependencies: [6, 7, 15, 17, 18, 1867, 3, 566, 694, 2] */ function _fun40005(global, require, importDefault, importAll, module, exports, dependencyMap) { // fn#40005, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:6, offset: 0x010f25f6, size: 394 bytes, params: 8, frame: 21 const closure = CONNECTION_OPEN_40009; const closure2 = GUILD_CREATE_40010; const Object = global.Object; Object.defineProperty(exports, '__esModule', {value: true}); const env0_0 = importDefault(6) /* metro dependency 6 */; const env0_1 = importDefault(7) /* metro dependency 7 */; const env0_2 = importDefault(15) /* metro dependency 15 */; const env0_3 = importDefault(17) /* metro dependency 17 */; const env0_4 = importDefault(18) /* metro dependency 18 */; const guildStore = importDefault(1867) /* metro dependency 1867: GuildStore */; let value = importDefault(3) /* metro dependency 3: Logger */; value = new value('GuildAvailabilityStore'); const Set = global.Set; let set = new Set(); const Store = (importDefault(566) /* metro dependency 566: flux */).Store; _fun40011(Store).displayName = 'GuildAvailabilityStore'; set = new set(importDefault(694) /* metro dependency 694: Dispatcher */, {CONNECTION_OPEN: closure, OVERLAY_INITIALIZE: closure, GUILD_UNAVAILABLE: GUILD_UNAVAILABLE, GUILD_DELETE: GUILD_DELETE_40019, GUILD_CREATE: closure2, GUILD_UPDATE: closure2, GUILD_GEO_RESTRICTED: GUILD_GEO_RESTRICTED}); (require(2) /* metro dependency 2 */).fileFinishedImporting('stores/GuildAvailabilityStore.tsx'); exports.default = set; } function _isNativeReflectConstruct_40006() { // fn#40006, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:158, offset: 0x010f2780, size: 94 bytes, params: 1, frame: 18 var Boolean; var prototype; var valueOf; var call; var Reflect; var construct; var closure; var value; var error; try { Boolean = global.Boolean; prototype = Boolean.prototype; valueOf = prototype.valueOf; call = valueOf.call; Reflect = global.Reflect; construct = Reflect.construct; Boolean = global.Boolean; closure = function() { }; value = Reflect.apply(construct, Reflect, [Boolean, [], closure]); value = Reflect.apply(call, valueOf, [value]); var result = !value; } catch (error) { } return (_isNativeReflectConstruct_40006_isNativeReflectConstruct = function() { return !!result; })(); } function CONNECTION_OPEN_40009(a0) { // fn#40009, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:406, offset: 0x010f27de, size: 124 bytes, params: 2, frame: 17 var binding; var warn; const Set = global.Set; let unavailableGuilds = a0.unavailableGuilds; const set = new Set(unavailableGuilds); let length = a0.unavailableGuilds.length; if (length > 0) { binding = env0_6; warn = binding.warn; unavailableGuilds = a0.unavailableGuilds; length = unavailableGuilds.length; unavailableGuilds = a0.unavailableGuilds; Reflect.apply(warn, binding, ['' + length + ' guilds are unavailable on connection open: ' + unavailableGuilds]); } } function GUILD_CREATE_40010(a0) { // fn#40010, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:606, offset: 0x010f285a, size: 114 bytes, params: 2, frame: 13 var info; let binding = env0_7; const has = binding.has; let guild = a0.guild; let id = guild.id; if (Reflect.apply(has, binding, [id])) { binding = env0_7; guild = a0.guild; id = guild.id; binding.delete(id); binding = env0_6; info = binding.info; guild = a0.guild; id = guild.id; Reflect.apply(info, binding, ['Guild has become available: ' + id]); return undefined; } return false; } function _fun40011(a0) { // fn#40011, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:740, offset: 0x010f28cc, size: 162 bytes, params: 2, frame: 16 const closure = GuildAvailabilityStore; env0_4(closure, a0); return env0_1(closure, [{key: 'initialize', value: function() { this.waitFor(GuildStore); }}, {key: 'isUnavailable', value: value_40014}, {key: 'totalGuilds', get: get_40015}, {key: 'totalUnavailableGuilds', get: get_40016}, {key: 'unavailableGuilds', get: get_40017}]); } function GUILD_UNAVAILABLE(a0) { // fn#40018, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:1540, offset: 0x010f29d6, size: 167 bytes, params: 2, frame: 21 let binding = env0_7; if (binding.has(a0.guildId)) { return false; } const guild = GuildStore.getGuild(a0.guildId); const name = guild != null && guild.name != null ? guild.name : '???'; binding = env0_6; binding.warn('Guild has gone unavailable: ' + a0.guildId + ' (' + name + ')'); binding = env0_7; binding.add(a0.guildId); } function GUILD_DELETE_40019(a0) { // fn#40019, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:1763, offset: 0x010f2a7d, size: 51 bytes, params: 2, frame: 11 if (a0.guild.unavailable !== true) { env0_7.delete(a0.guild.id); } } function GUILD_GEO_RESTRICTED(a0) { // fn#40020, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:1912, offset: 0x010f2ab0, size: 55 bytes, params: 2, frame: 13 const binding = env0_7; if (binding.has(a0.guildId)) { env0_7.delete(a0.guildId); return undefined; } return false; } function get_40015() { // fn#40015, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:1198, offset: 0x010f298d, size: 32 bytes, params: 1, frame: 10 return GuildStore.getGuildCount() + env1_7.size; } function get_40016() { // fn#40016, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:1277, offset: 0x010f29ad, size: 14 bytes, params: 1, frame: 1 return env1_7.size; } function get_40017() { // fn#40017, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4824:1333, offset: 0x010f29bb, size: 27 bytes, params: 1, frame: 11 const Array = global.Array; return Array.from(env1_7); }