160 lines
6.8 KiB
TypeScript
160 lines
6.8 KiB
TypeScript
/* Metro module 4266; source: modules/game_detection/RunningGameStore.native.tsx; dependencies: [6, 7, 15, 17, 18, 4267, 4270, 4280, 566, 694, 2] */
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function _fun36017(global, require, importDefault, importAll, module, exports, dependencyMap) { // fn#36017, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4438:6, offset: 0x01081699, size: 349 bytes, params: 8, frame: 19
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const env0_0 = require;
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const Object = global.Object;
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Object.defineProperty(exports, '__esModule', {value: true});
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const env0_2 = importDefault(6) /* metro dependency 6 */;
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const env0_3 = importDefault(7) /* metro dependency 7 */;
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const env0_4 = importDefault(15) /* metro dependency 15 */;
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const env0_5 = importDefault(17) /* metro dependency 17 */;
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const env0_6 = importDefault(18) /* metro dependency 18 */;
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const detectableGameStore = importDefault(4267) /* metro dependency 4267: DetectableGameStore */;
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const libraryApplicationStore = importDefault(4270) /* metro dependency 4270: LibraryApplicationStore */;
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const Store = (importDefault(566) /* metro dependency 566: flux */).Store;
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let value = _fun36021(Store);
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value.displayName = 'RunningGameStore';
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value = new value(importDefault(694) /* metro dependency 694: Dispatcher */, {});
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(require(2) /* metro dependency 2 */).fileFinishedImporting('modules/game_detection/RunningGameStore.native.tsx');
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exports.default = value;
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exports.gameKey = function() {
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return '';
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};
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exports.getRawOverlayGameStatus = getRawOverlayGameStatus;
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exports.isDetectionEnabled = function() {
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return false;
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};
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exports.maybeTransformSubgame = function(a0) {
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return a0;
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};
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exports.transformForGameSettings = function(a0) {
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var r2;
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var object = {};
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copyDataProperties(object, a0, r2);
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object['played'] = '';
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object['overlay'] = false;
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object['verified'] = false;
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object['detectable'] = false;
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return object;
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};
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}
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function _isNativeReflectConstruct_36018() { // fn#36018, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4438:168, offset: 0x010817f6, size: 94 bytes, params: 1, frame: 18
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var Boolean;
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var prototype;
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var valueOf;
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var call;
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var Reflect;
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var construct;
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var closure;
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var value;
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var error;
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try {
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Boolean = global.Boolean;
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prototype = Boolean.prototype;
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valueOf = prototype.valueOf;
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call = valueOf.call;
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Reflect = global.Reflect;
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construct = Reflect.construct;
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Boolean = global.Boolean;
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closure = function() {
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};
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value = Reflect.apply(construct, Reflect, [Boolean, [], closure]);
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value = Reflect.apply(call, valueOf, [value]);
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var result = !value;
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} catch (error) {
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}
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return (_isNativeReflectConstruct_36018_isNativeReflectConstruct = function() {
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return !!result;
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})();
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}
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function _fun36021(a0) { // fn#36021, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4438:367, offset: 0x01081854, size: 904 bytes, params: 2, frame: 16
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const closure = RunningGameStore;
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env0_6(closure, a0);
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return env0_3(closure, [{key: 'initialize', value: function() {
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}}, {key: 'getVisibleGame', value: function() {
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return null;
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}}, {key: 'getCurrentGameForAnalytics', value: function() {
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return null;
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}}, {key: 'getCurrentNonGameForAnalytics', value: function() {
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return null;
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}}, {key: 'getVisibleRunningGames', value: function() {
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return [];
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}}, {key: 'getRunningGames', value: function() {
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return [];
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}}, {key: 'getDebugRunningGame', value: function() {
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return null;
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}}, {key: 'getDetectionDebug', value: function() {
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return null;
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}}, {key: 'getRunningNonGames', value: function() {
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return [];
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}}, {key: 'getRunningDiscordApplicationIds', value: function() {
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return [];
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}}, {key: 'getRunningVerifiedApplicationIds', value: function() {
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return [];
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}}, {key: 'getGameForPID', value: function() {
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return null;
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}}, {key: 'getGameForName', value: function() {
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return null;
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}}, {key: 'getGameOrTransformedSubgameForPID', value: function() {
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return null;
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}}, {key: 'getLauncherForPID', value: function() {
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return null;
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}}, {key: 'getOverlayOptionsForPID', value: function() {
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return null;
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}}, {key: 'shouldElevateProcessForPID', value: function() {
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return false;
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}}, {key: 'shouldContinueWithoutElevatedProcessForPID', value: function() {
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return false;
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}}, {key: 'canCollectExecutableFingerprintsForRunningGames', value: function() {
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return false;
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}}, {key: 'getCandidateGames', value: function() {
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return [];
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}}, {key: 'isGamesSeenLoaded', value: function() {
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return true;
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}}, {key: 'isGameSeen', value: function() {
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return false;
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}}, {key: 'getGamesSeen', value: function() {
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return [];
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}}, {key: 'getSeenGameByName', value: function() {
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return null;
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}}, {key: 'isObservedAppRunning', value: function() {
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return false;
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}}, {key: 'getOverlayEnabledForGame', value: function() {
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return false;
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}}, {key: 'getOverrides', value: function() {
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return [];
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}}, {key: 'getOverrideForGame', value: function() {
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return null;
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}}, {key: 'getGameOverlayStatus', value: function() {
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return null;
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}}, {key: 'getObservedAppNameForWindow', value: function() {
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return null;
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}}, {key: 'canShowAdminWarning', get: function() {
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return false;
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}}, {key: 'isDetectionEnabled', value: function() {
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return false;
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}}, {key: 'addExecutableTrackedByAnalytics', value: function() {
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}}, {key: 'getSystemServiceStatus', value: function() {
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return {state: 'unknown'};
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}}, {key: 'isSystemServiceInitialized', value: function() {
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return false;
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}}]);
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}
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function getRawOverlayGameStatus() { // fn#36059, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:4438:2954, offset: 0x01081c59, size: 116 bytes, params: 1, frame: 14
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if (a1 === undefined) {
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[DetectableGameStore][1] = LibraryApplicationStore;
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}
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const object2 = {'source': null, 'enabledOOP': false, 'enabledLegacy': false, 'overlayMethod': null,
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'reason': 'Dummy implementation'};
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const OverlayGameStatusSource = (require(4280) /* metro dependency 4280: OverlayTypes */).OverlayGameStatusSource;
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const UNKNOWN = OverlayGameStatusSource.UNKNOWN;
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object2.source = UNKNOWN;
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const OverlayMethod = (require(4280) /* metro dependency 4280: OverlayTypes */).OverlayMethod;
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const Disabled = OverlayMethod.Disabled;
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object2.overlayMethod = Disabled;
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return object2;
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}
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