Files
discord-decomp/sources/modules/noise_cancellation/queryAudioEffects.tsx
T
2026-07-27 16:20:00 +03:00

357 lines
15 KiB
TypeScript

/* Metro module 12483; source: modules/noise_cancellation/queryAudioEffects.tsx; dependencies: [5, 661, 4, 478, 694, 683, 2] */
function _fun95019(global, require, importDefault, importAll, module, exports, dependencyMap) { // fn#95019, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:12673:6, offset: 0x0212ee67, size: 199 bytes, params: 8, frame: 19
const env0_0 = require;
const Object = global.Object;
Object.defineProperty(exports, '__esModule', {value: true});
const env0_3 = importDefault(5) /* metro dependency 5 */;
const env0_4 = (require(661) /* metro dependency 661: Constants */).AnalyticEvents;
const Logger = (require(4) /* metro dependency 4: Logger */).Logger;
const logger = new Logger('AudioEffects');
(require(2) /* metro dependency 2 */).fileFinishedImporting('modules/noise_cancellation/queryAudioEffects.tsx');
exports.default = function() {
return _queryAudioEffects.apply(this, arguments);
};
}
function _queryAudioEffects() { // fn#95020, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:12673:169, offset: 0x0212ef2e, size: 50 bytes, params: 1, frame: 14
return env0_3(_fun95022).apply(this, arguments);
}
function* _fun95022(a0, a1, a2) { // fn#95022, original name: ?anon_0_, source: /ci/build/discord/discord/discord_android_rn/android/app/src/main/assets/index.android.bundle:12673:228, offset: 0x0212ef6b, size: 348 bytes, params: 4, frame: 20
var error;
var getDeviceAudioEffects;
var value4;
var value5;
var value6;
var binding2;
var property;
var value7;
var dispatch;
var object2;
var value8;
var track;
var AUDIO_EFFECTS_PROBE_COMPLETED;
var active;
var available;
var value9;
if (false) {
return undefined;
}
value = environment.__proto__.__proto__;
let binding = env2_0;
const value3 = binding(env2_2[3]);
if (value3.isWindows()) {
try {
getDeviceAudioEffects = a2.getDeviceAudioEffects;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
value4 = Reflect.apply(getDeviceAudioEffects, a2, [a0]);
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
yield value4;
try {
value5 = undefined;
value6 = false;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
if (value6) {
return value5;
}
try {
binding = env2_1;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
binding2 = env2_2;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
property = binding2[4];
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
value7 = binding(property);
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
dispatch = value7.dispatch;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
object2 = {};
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
object2.type = 'MEDIA_ENGINE_SET_DEVICE_AUDIO_EFFECTS';
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
object2.deviceId = a1;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
copyDataProperties(object2, value5, 'MEDIA_ENGINE_SET_DEVICE_AUDIO_EFFECTS');
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
Reflect.apply(dispatch, value7, [object2]);
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
property = binding2[5];
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
value8 = binding(property);
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
track = value8.track;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
binding = env2_4;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
AUDIO_EFFECTS_PROBE_COMPLETED = binding.AUDIO_EFFECTS_PROBE_COMPLETED;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
object2 = {};
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
object2.succeeded = true;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
active = value5.active;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
object2.active_effects = active;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
available = value5.available;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
object2.available_effects = available;
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
try {
Reflect.apply(track, value8, [AUDIO_EFFECTS_PROBE_COMPLETED, object2]);
} catch (error) {
binding = env2_5;
binding.error('Failed to probe audio effects for device', error);
binding = env2_1;
value9 = binding(env2_2[5]);
track = value9.track;
AUDIO_EFFECTS_PROBE_COMPLETED = env2_4.AUDIO_EFFECTS_PROBE_COMPLETED;
Reflect.apply(track, value9, [AUDIO_EFFECTS_PROBE_COMPLETED, {succeeded: false}]);
return undefined;
}
return value5;
}
const Promise = global.Promise;
const reject = Promise.reject;
const Error = global.Error;
return Reflect.apply(reject, Promise, [new Error('Audio effects querying not supported on non-Windows platforms')]);
}